Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Within each species there are often freakishly strong and powerful aberrations born through seemingly blind chance. Successful servants of chaos can find their bodies shifting and growing as these latent traits are brought out. The Hell Crab is a powerful example of the potential all Evil Crabs carry inside them.
Advances from: | Evil Crab |
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Advances to: | |
Cost: | 40 |
HP: | 50 |
Movement: | 10 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Greater Crab |
Abilities: | submerge |
pincers blade | 10 - 3 melee | ||
evil eye cold | 4 - 4 ranged |
Resistances: | |
---|---|
blade | 30% |
pierce | 20% |
impact | 0% |
fire | 10% |
cold | -10% |
arcane | -40% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 4 | 30% |
Cave Wall | 100 | 10% |
Chasm | 100 | 10% |
Deep Water | 2 | 40% |
Forest | 4 | 30% |
Grassland | 3 | 20% |
Hills | 5 | 20% |
Mountains | 100 | 20% |
Mushroom Grove | 4 | 30% |
Sand | 3 | 40% |
Shallow Water | 2 | 40% |
Snow | 5 | 10% |
Swamp | 2 | 40% |
Village | 3 | 30% |